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Post by Akailia Devi on May 11, 2010 12:25:46 GMT -5
Hey guys! So I put up a point system recently, as you have probably noticed ^^. It’s to help us stay active/ become more active. For every post you make, you get 50 breaths! We will be creating a shop soon so that you may spend the breaths that you have earned. (Feel free to throw out ideas for a better name for the money.) So far we have come up with these prizes: - New colorful markings on your wolf.
- A certain number of points allows you to begin a pack; more points = more members.
- Accessories for your wolf’s pelt.
- Your idea here xD
[/size][/li][/ul] So if you have any ideas for it, feel free to share. We’re open to anything! Once we get ideas out and prizes determined, the shop will go up. <3 Staff[/blockquote][/center]
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Post by Akailia Devi on May 22, 2010 16:00:02 GMT -5
Thought of something! ADDED: [/u] 100 points for adopting a wolf and 150 points for adopting a puppy![/blockquote]
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Post by Faxe Zaphidi on May 23, 2010 2:26:33 GMT -5
Umm. I'll just spew a bunch out. - Genetic quirks for offspring.
- Familiars (NPC animal companions)
- Accessories could be limited to Collars, Feathers, Circlets/Bands. And then for additional points you can get gems inlaid? The more rare gems would be more expensive?
- Inoculation; maybe sometime a sickness could roam the game and you'd have to purchase a cure every so often (once every two months) and play out the character effected.
- Encounters; similar to above. Purchase encounters with rarer creatures (a bear with cubs, a shark, idk).
- Poison; also related to above. Purchase the ability to taint a water source or an animal feeding ground, which would then effect a certain area/pack. Sneaky way of weakening a rival pack, and it would give rise to the Inoculation.
- Abduction; paying for the ability to kidnap a child from a pack. Must be played out within three days of purchase (or something). Only effective on weaned pups + older. The older the wolf, the more points.
- (Un)natural Disaster; buying an earthquake/flood/fire/storm/famine/etc which will effect the entire game for a random period of time. Can only be bought once per player?
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Post by Akailia Devi on May 23, 2010 15:21:17 GMT -5
Thank you, I really like those ideas. I'll make sure to use some of them (or most xD).
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Ava
Loner
[M:0]
Posts: 43
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Post by Ava on May 27, 2010 15:36:50 GMT -5
I like Faxes ideas. But I was wondering, why not have so many points and maybe you get to have one animal that is not a wolf? Like a fox or a dog or a squirrel or something? I don't know... just thinking.
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Post by Akascha Ze'ev on May 29, 2010 23:34:31 GMT -5
-nods at Faxe- great ideas. I also like the idea of another animal/familiar type thing to go along with your wolf. Hrm. I like the use of 'breaths' for the point system, but I'll still throw 'howls' out there. Somehow, breaths sounds better. Maybe, as a reward, if the pack alpha agrees, choose a different rank/higher rank in the pack. Eh, I don't know. I'm not as good at this as Faxe.
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Post by Akailia Devi on Jun 6, 2010 20:45:47 GMT -5
You both have nice ideas, I appreciate those. Then I'll put up points to have a 'companion' of some sort for the wolves. Also I will use the ideas of abduction, encounters and natural disasters. I was thinking about the diseases and such, but I'm afraid that will lead to too many depressing posts. Do you know what I mean? But thanks so much you guys for your input, I definitely couldn't have thought of these things on my own.
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